Backblast: November 23rd, 2025
AO: The Foundry – Gateway Middle School – Maumee, OH
PAX:
Photon – Q
Big Spoon
Coconut
Doubtfire
Flipper
Footloose
Guardian
Isosceles
Meatloaf
Rumor
Workout: Animolympics
FNG’s: N/A
Mission and Principles:
F3: Fitness, Fellowship, Faith
Mission: To plant, grow and serve small workout groups for men for the invigoration of male community leadership.
The core principles of F3 are that it is always:
1. Free of charge
2. Open to all men
3. Held outdoors, rain or shine, heat or cold
4. Led by men who participate in the workout in a rotating fashion, with no training or certification necessary. You versus you. Modify or stop an exercise if you need to. The most important thing is that nobody gets hurt.
5. Ends with a Circle of Trust
Credo: Leave no man behind but leave no man where you find him
Warm-up: In Cadence
SSHs: 20
Chain Breakers: 10
Suck Its!: 10
The “Thang”:
Simple concept. PAX competed in 10 distinct competitive races using a different animal-inspired MOT for each race. Distances were scaled according to difficulty/speed of the MOT, with the slower MOTs going a shorter distance. Each round, 1 of the PAX did not compete, and instead acted as the time-keeper using the Rudy Timer. Exercises, Distances, Winners, and Times below:
Winner MOT Yards Win Time Avg TIme
Big Spoon Frog Hop 50 23 35
Big Spoon Alligator Merkin 25 55 77
Big Spoon Murder Bunny 50 27 44
Photon Crab Walk 50 28 56
Iso Bears and Blocks 25 26 40
Big Spoon Cheetah Sprint 200 27 40
Iso Inch Worm Crawl 25 41 56
Big Spoon Duck Walk 50 28 43
Big Spoon? Welsh Dragon 15 ? ?
Coconut? Ape Hop 50 ? ?
Ended with:
Count-O-Rama: 10
Name-O-Rama
The Six – Big Spoon
LDP3
Ball of Man
Spreadsheets from the Gloom: So Big Spoon is a beast…but we already knew that. Would be interested to know how Iso and Coco would have performed if they weren’t holding back to ensure their health for the Churchill’s Half this weekend…I’m sure one of them could have slid into another spot or two. That said, given the winning times (and even the average times), this beatdown was slow, and pin-pointing the reason is proving challenging. Perhaps it’s because all of the races were extremely high intensity and we needed some rest between each race? Original plan was to run through all 10 races at least twice, if not three times each. Was there too much demo-ing? Too much rest between races?
Given the light volume of work, it was still a blast. Some tough movements and some tight races. And some good data that will be utilized during the next implementation of Centipede. I’ll probably even take Coco’s idea and use this data for a more diabolical beatdown in the future.
No tunes today with the constant movement, demo, and phone juggling, but a banger playlist was created.
Was a pleasure to lead this one even if it wasn’t my best.
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